Higher Invocations boosts the HD of plants summoned by Fedhas, growing their HP and firerate. Those who offend Fedhas could have forces of nature invoked against them within the form of pure elemental destruction. Waves of ballistomycete spores will rise from nearby corpses, and the worst offenders will be surrounded by animate mushrooms and acid-spitting oklob plants. Fedhas’s wrath lasts for a comparatively quick duration. The forces of nature will likely be invoked against you. This equates to a random Corrosive Bolt, Primal Wave, or Volley of Thorns. Corpses in line of sight will produce hostile spores. Hostile plants (biased in the direction of oklobs) will develop around you. This effect will only happen when abandoning Fedhas, never when simply under penance. All beforehand impartial or allied plants can even flip hostile upon abandonment or excommunication. Fedhas is a considerably Invocations-reliant god all its plants will appear far more impressive with enough investment. In return, both ballistomycetes and oklobs are quite respectable.
Their confusion and corrosion statuses, respectively, stay helpful all through an entire 3-rune game, and their actual damage isn’t too shabby either. As all invocable plants are both stationary and lengthy lasting, strive to position them where you possibly can simply maintain preventing. Be sure you are not blocking your plants! The tip of a hallway is often an excellent location for oklobs. Ballistomycetes don’t work well in cramped corridors they produce spores that explode in a 3×3 radius, potentially harming you. In that case, you might want to kite a monster around a wall whereas your plants hearth. Briar patches can be used for a variety of reasons from dealing spiny harm to a particularly troublesome ogre, to making a barrier to block fire. Just beware that it takes 1.5 aut to go through the plants. Spores will tend to trace towards enemies, but are not excellent. The plant can be told to attack a particular target, but spores are unable to pay attention. Overgrow isn’t an excellent combating ability, however can eliminate stone walls in various vaults, reminiscent of in varied rune branches or the lungs of Zot:5. Prior to 0.30, Fedhas didn’t protect bushes. You’d obtain penance for destroying trees. Previous to 0.27, many spells, like Fulminant Prism and Fire Storm, would harm plants in the method. Prior to 0.24, Fedhas didn’t enable the undead to worship it. Fedhas’ abilities have been significantly reworked on this version: the previous model revolved around everlasting plants, terrain modifications, and a direct ration price. For more particulars, see this revision. Prior to 0.21, Fedhas abilities used fruits relatively than rations. Prior to 0.19, Fedhas didn’t have piety decay. Prior to 0.15, worshipers of Fedhas couldn’t solid Sublimation of Blood with out incurring piety loss and/or penance. Previous to 0.8, Decomposition was completed as an capacity, not by way of prayer.